Quote:
Originally Posted by Fak Eid
@Kaktor
Some of my files for Starfield .ba2 keeps erroring out during decompression. Can you help?
Like: Starfield - Terrain01.ba2, Starfield - Textures01.ba2, etc.
I use DSG 2.0.2.0
Method: mstarfield+mreflate+dd+lolz
Should I be compressing them separately?
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Do not compress them separately, as you will miss many duplicates.
Use starfield+zlib+reflate instead. All streams which cannot be processed by zlib will processed by reflate instead so "wrong" streams will processed with the correct method.
However in those cases always make testing with a single file, just don't waste your time. If you get errors on a specific file than take that "Starfield - Terrain01.ba2" file to some folder and use starfield+reflate and on a second test starfield+zlib+reflate and test decompression.
I could go even further and tell you to see what specific stream is making problems and extract it from the file, then test things with that specific stream but this would go a bit far for this case I guess.