Quote:
Originally Posted by Fak Eid
I still need help with this
Earlier to read AppName from .ini file we used to:
Code:
#define AppName ReadIni(SourcePath + "Game\Installer.ini", "Installer", "Name", "")
[Setup]
AppName={#AppName}
Is it possible to do it using the new FNewINI command like:
Code:
[Setup]
AppName=ANewInI.ReadString('Installer', 'Name', '')
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this tool is the CLI version of '
FNewINI' and can be used for preprocessing and automating everything at compile-time.
in the attachment, you'll find a simple example of how to read and configure the setup with the following INI file.
.