Quote:
Originally Posted by BLACKFIRE69
- yes, it would be rather useful if it also exported the full path for each file.
- i just modified ListExt.exe, and now it creates TXT files that include the full paths of the corresponding files for each file extension. (if there's no file extension, the file will be named 'Unknown-#').
- by default, this feature is disabled. use the config file (ListExt.ini) to enable it as follows:
Code:
ListExt.ini
...
; Save the categorized file list in TXT files.
ExportFileList = 1
ExportRelativeName = 0
ExportFileListPath = ".\MyOutput"
.
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Nice idea, but it's all old stuff, here we've always tried to obtain and create something new, something that helps the user compress a game from start to finish, in the simplest way possible, I'll post something new too 'me, but it is very difficult if not impossible to create something intelligent in this field that can give you with certainty the exact method of compression of all existing file extensions without having to use additional external programs.