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When it comes to testing oodle libraries is it just trial and error like with testing LZ4 libraries? Haven't tackled a ton of Oodle titles and currently taking a crack at "Wolfenstein Cyberpilot". Testing with the included "oo2core_6_win64.dll" reveals with verbose mode in xtool that only level 4 streams are successfully processed, however the sample I'm using for testing only ~300/900 streams are processed with this resulting in only a 100.10% output. I should know how to deal with Oodle by now, but in the past I've been lazy and just read through the posts here to figure out which library to use.
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