Code:
Form1: TForm;
Viewport3D1: TViewport3D;
Layer3D1: TLayer3D;
FloatAnimation1: TFloatAnimation;
Layer3D2: TLayer3D;
FloatAnimation2: TFloatAnimation;
Code:
object FloatAnimation1: TFloatAnimation
Enabled = True
Duration = 1
Loop = True
PropertyName = 'RotationAngle.X'
StartValue = 0
StopValue = 180
OnProcess = FloatAnimation1Process
end
object FloatAnimation2: TFloatAnimation
Enabled = True
Duration = 1
Loop = True
PropertyName = 'RotationAngle.X'
StartValue = 180
StopValue = 360
OnProcess = FloatAnimation2Process
end
Code:
procedure TForm3.FloatAnimation1Process(Sender: TObject);
begin
Layer3D2.BringToFront;
end;
procedure TForm3.FloatAnimation2Process(Sender: TObject);
begin
Layer3D1.BringToFront;
end;