Quote:
Originally Posted by L0v3craft
Someone tried to precompress Baldur's Gate 3?
Sample (Textures_2.pak):
Code:
https://gofile.io/d/xXO3cs
Another sample:
Code:
https://gofile.io/d/0n69EX
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I made a quick modification to the lspk script, I'm no expert when it comes to bms scripting but eh...
Shared.pak
Code:
Compressed 1 file, 78,790,712 => 278,618,150 bytes. Ratio 353.62%
Compression time: cpu 0.05 sec/real 2.87 sec = 2%. Speed 27.47 mB/s
via bg3.xtl (generated using bms2xtl)
bms2xtl.ini
Code:
[Config]
SafeMode=1
UserInput=
Exclude=copy
lz4=lz4hc:l9
use liblz4.dll that comes with xtool attachment
Note that on multi pak files, the script will fail that's why safemode is on, for the streams in multi pak files, you have to make sure that freearc captures these files in sequence else the streams will be left behind.
I don't have this game and I can't add support for multi pak files so hope that this approach works.