Plugin update available
Changes
- Improved stream detection in unreal engine plugin's ue5 codec (ucas/utoc format)
Notes
I just wished the format of unreal engine file system would stop changing because it's a headache trying to write one library that supports all current and future games and even this plugin has a caveat, mainly the first and last stream left behind and not decrypted because if I tried to grab them using the current method that would mean false positives, I've left R9 just in case R10's detection is worse but good luck.
pakchunk0optional-Windows.ucas (I don't know what game is this but it was a sample I was sent a while ago)
Unreal Engine ucas database maker doesn't work on this file... because they changed they format...
Code:
-mue5:k0xCD353CBF6E250AF8ADF4B2B0F79649A27D2BC743AB0AAAEB202DEF7A7C19B2DB+kraken -d1
R9
Code:
Tested 1 file, 437,937,960 => 290,461,744 bytes. Ratio 150.77%
Testing time: cpu 0.19 sec/real 11.54 sec = 2%. Speed 25.17 mB/s
R10
Code:
Tested 1 file, 578,518,003 => 290,461,744 bytes. Ratio 199.17%
Testing time: cpu 0.25 sec/real 16.30 sec = 2%. Speed 17.82 mB/s