Quote:
Originally Posted by FitGirl
Returnal has Leviathan inside. Unpacking on 24-threads CPU takes 3 hours and saves only 4 GBs compared to pure srep+lolz, don't bother.
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If you are stubborn and still want to compress the game regardless for
archival purposes then I suggest using the unreal engine plugin with the method -mue4:leviathan:l9 include
-s parameter as well to skip verification this way you can skip precompression part of the process because its the slowest part of compressing this game.
Note: Skip works provided you have used the
correct oodle library.
Code:
Compressed 1 file, 462,045,227 => 1,175,858,081 bytes. Ratio 254.49%
Compression time: cpu 0.44 sec/real 4.67 sec = 9%. Speed 99.03 mB/s
Quote:
Originally Posted by Butza
I am newbie. this is what it says to me when I use it Skipped VO_MEDIA.PC.PCK (Larger than 2147483647)
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the original file must not be part of the extracted streams.