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  #3379  
Old 12-02-2023, 04:15
-tara -tara is offline
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Join Date: May 2022
Location: Asda
Posts: 10
Thanks: 6
Thanked 9 Times in 3 Posts
-tara is on a distinguished road
Bright Memory: Infinite
Code:
*.pak
xtool(zlib)+srep+lolz
(58.60% Ratio)

*.png
precompmt+srep+lolz
(79.57% Ratio)

*.mp4
srep
(99.97% Ratio)

rest
razor
(16.73% Ratio)


Size Before - 10.8 GB			After - 6.36 GB (58.88% Ratio)
CT: 6 hours and 20 minutes		DT: 9 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Fallout New Vegas Ultimate Edition
Code:
*.bsa
xtool(zlib)+srep+lolz
(54.5% Ratio)

FNVIntro.bik
bpk
(77.8% Ratio)

*.mp3
mpz (Multithread this with PMT/MTX)
(81.4% Ratio)

MailTitle.wav
msc (You can skip this however, its just 6 MB and can be passed to rz for simular result)

rest
razor
(60.1% Ratio)


Size Before - 9.4 GB			After - 5.36 GB (57.02% Ratio)
CT: Don't have anymore but 5+ Hours 	DT: 8 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Hike Isle
Code:
*.assets
*.resS
*.resource
(no extension)
srep+lolz
(12.17% Ratio)

rest
razor
(25.07% Ratio)


Size Before - 2.5 GB			After - 321 MB (12.8% Ratio)
CT: 1 Hour and 45 Minutes	DT: 1 Minute (On i5-4570s 4T/4C + 8GB RAM)
Inscryption
Code:
*.assets
*.resS
*.resource
(no extension)
srep+lolz
(49.13% Ratio)

rest
razor
(23.82% Ratio)


Size Before - 3.3 GB			After - 1.6 GB (48.48% Ratio)
CT: 1 Hour and 38 Minutes		DT: 2 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Mirror's Edge Catalyst
Code:
Ripped - Trial executable

*.cas
xtlz4(v12)+srep+lolz
(72.3% Ratio) 	

rest
razor
(31.5% Ratio)


Size Before - 23 GB			After - 16.5 GB (71.73% Ratio)
CT: 8 Hours and 40 Minutes	DT: 12 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Need for Speed: Payback – Deluxe Edition
Code:
This is compression of the full version with all DLCs and depots included

*.cas
xtlz4(v12)+srep+lolz
(~62% Ratio)

rest
razor
(20.58% Ratio)


Size Before - 27 GB			After - 15.9 GB (58.88% Ratio)
CT: 10 Hours and 30 Minutes	DT: 15 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Papers, Please
Code:
*
razor

Size Before - 58 MB			After - 24.4 (42.06% Ratio)
CT: 2 Minutes	DT: 2 Seconds (On i5-4570s 4T/4C + 8GB RAM)
(This was done outside of Arc, the decompression is done with a simple bat)
PowerWash Simulator v1.1
Code:
*.bundle
xtool(unity plugin)+srep+lolz
(50.6% Ratio)

rest
razor
(37.1% Ratio)


Size Before - 6.6 GB			After - 3.3 GB (50% Ratio)
CT: Lost data, sorry			DT: 12 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Sapper - Defuse The Bomb Simulator v1.0.18
Code:
*.assets
*.resS
*.resource
(no extension)
srep+lolz
(29.7%% Ratio)

rest
razor
(25.3% Ratio)


Size Before - 7.1 GB			After - 2.1 GB (29.57% Ratio)
CT: Lost data, sorry			DT: 3 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Stray v1.4#227
Code:
Hk_project-WindowsNoEditor.pak
oo2reck+xtool(zlib)+srep+lolz
(70.2% Ratio)

rest
razor
(To not waste time with razor for bk2, pass them to srep+lz4/anything fast)


Size Before - 6.8 GB			After - 4.7 GB (69.11% Ratio)
CT: Lost data, sorry			DT: 26 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Subnautica
Code:
Ripped - Soundtrack

*.assets
*.resS
*.resource
(no extension)
srep+lolz
(31.5% Ratio)

rest
razor
(79.9% Ratio)


Size Before - 7.4 GB			After - 2.7 GB (36.45% Ratio)
CT: Lost data, sorry			DT: 6 Minutes (On i5-4570s 4T/4C + 8GB RAM)
Super Meat Boy
Code:
rz/$gd=srep+lolz

Arc.groups: 
$gd
*.dat


Size Before - 486 MB			After - 315 MB (64.1% Ratio)
CT: Lost data, sorry			DT: 10 Seconds (On i5-4570s 4T/4C + 8GB RAM)
Super Meat Boy Forever
Code:
rz/$gd=srep+lolz/$bik=bpk
(I used PMT on Razor here)

Arc.groups: 
$gd
*.swfc
*.smbl
*.tga
*.rply

$bik
*.bik


Size Before - 5.2 GB			After - 1.7 GB (32.4% Ratio)
CT: Lost data, sorry			DT: 2 Minutes (On i5-4570s 4T/4C + 8GB RAM)
The Stanley Parable Ultra Deluxe
Code:
*.assets
*.resS
*.resource
(no extension)
srep+lolz
(33.83% Ratio)

*.mp4
lzma (~50mb smaller output compared to lz4/zstd)
(87.32% Ratio)

voice.deafult
srep
(99.87% Ratio)

rest
razor
(20.53% Ratio)


Size Before - 7.2 GB		After - 2.7 GB	(37.5% Ratio)
CT: 2 Hours and 40 Minutes	DT: 4 Minutes (On i5-4570s 4T/4C + 8GB RAM)
PS: If this type of method sharing is not useful in the thread anymore, delete this reply. And if the format in which they're shared is a bit bulky and mods want reformat, I'm happy to oblige. This is just a few games I've done for the month
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The Following 5 Users Say Thank You to -tara For This Useful Post:
exorc (14-02-2023), Gehrman (22-03-2023), JustFun (12-03-2023), Razor12911 (12-02-2023), Wanterlude (13-02-2023)