Quote:
Originally Posted by Masquerade
Perhaps I am missing the point, but wouldn't it make more sense for the developers NOT to use Oodle for the PC release? Older hardware would offer poor decompression speed compared to being able to just read game data from disk straight into memory and have it ready to use.
|
I was thinking more so about read operations from the disk being less intensive if the data was compressed but yes I'll admit I wasn't thinking about the fact it'd be more intensive on a user's memory and processor!