Quote:
Originally Posted by Masquerade
Isn't the 2018 God Of War a PlayStation exclusive? That explains why its using Oodle.
I know the PC re-release in 2022 uses no compression.
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I feel like a right rube again, I contacted the developer and got a message back, just before reading the responses here, the developer also confirmed there isn't any compression used, if I'd taken the time to read through the github release notes I would've seen they officially noted this.
It seems odd the developers wouldn't use Oodle on the PC release given how many folk still have older and slower hardware akin to a PS4's specs.