Code:
What's new:
1. Added more animations.
- ColorKey Animation
- FloatKey Animation
2. Updated Other Animation Classes.
3. Added the following properties to objects.
Quote:
- procedure SetClipParent(FValue: Boolean);
- procedure SetClipChildren(FValue: Boolean);
- function GetClipParent: Boolean;
- function GetClipChildren: Boolean;
- procedure UpdateEffects;
- procedure BeginUpdate;
- procedure EndUpdate;
- procedure RecalcSize;
- procedure RecalcEnabled;
- procedure RecalcOpacity;
- procedure RecalcUpdateRect;
- procedure RecalcAbsolute;
- procedure Repaint;
- procedure SetFocus;
- procedure ResetFocus;
- function IsFocused: Boolean;
- procedure Pressed(FValue: Boolean);
- function IsPressed: Boolean;
- function IsMouseOver: Boolean;
- function IsVisible: Boolean;
- procedure AddObject(const AObject: TFmxObject);
- procedure InsertObject(index: Integer; const AObject: TFmxObject);
- procedure RemoveObject(const AObject: TFmxObject);
- procedure RemoveObject2(index: Integer);
- function ContainsObject(const AObject: TFmxObject): Boolean;
- procedure ExchangeObjects(const AObject1, AObject2: TFmxObject);
- procedure DeleteChildren;
- function IsChild(AObject: TFmxObject): Boolean;
- function ChildrenCount: Integer;
- function GetParent: Longint;
- procedure BringToFront;
- procedure SendToBack;
- procedure BringChildToFront(Child: TFmxObject);
- procedure SendChildToBack(Child: TFmxObject);
- function Equals(AObject: TObject): Boolean;
- procedure SetTag(Tag: Integer);
- function GetTag: Integer;
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