Quote:
Originally Posted by Razor12911
Bms2xtl will not generate database files for data sets stored with no compression.
I don't know what the script does but for the sample you provided because when you extract the streams using quickbms without bms2xtl, they produce the exact same size as if compression was set to none.
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Interesting, so I'm guessing this means that xmemcompress isn't the algorithim being used on the sample (I'd also wager this could be extrapolated to apply to other "*.STR" archives, at least in the case of Dead Space 1, given that was one of the larger "STR" archives).
I'm starting to think whatever this "DK2" algorithm turns out to be is likely to be the key to recompressing these archives.