Quote:
Originally Posted by L33THAK0R
I've had decent success with previous Anvil Engine titles (save for "Assassin's Creed III" (the original, I'm currently testing remastered)), however it seems like Wildlands is giving me a whole lot of strife. Attempting to decompress the XTool-based test yields an almost immediate installer crash, as does attempting to decompress the AFR test when using the CLS plugin or AFR v0.0.1.9 (the latter at least offers a "-11" error code instead of an unceremonious CTD) , however attempting to use v0.0.2.0a7 results in a partially successful decompression, however failure occurs around the halfway point. Has anyone else experienced any similar behavior, at this point I'm a bit reluctant to attempt any further attempts due to the write endurance costs resulting from this behemoth of a title.
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Code:
unpackcmd = xtool.exe decode --verbose $$arcpackedfile$$.tmp $$arcdatafile$$.tmp
Try xtool in verbose mode to see what error message it produces.
I have tested this game once before and found no errors having only lzo2.dll in directory with xtool.exe
DataPC.forge
Code:
Tested 1 file, 10,925,907,848 => 8,042,348,544 bytes. Ratio 135.85%
Testing time: cpu 8.38 sec/real 238.37 sec = 4%. Speed 33.74 mB/s