Conversion updated again.
Fixed some compression/decompression issues, especially for SR4. This gave me a bit of headache, because srep fails on decompression if "xtool:reflate" was used (you can't use anything else on these games). In this case I used the old xtool version and it worked fine. Furthermore I worked out all binks in "Gat out of Hell" because some of the binks gave bpk some issues in compression. In particular the following video files will not work with bpk
Code:
videos\alt_newplanet_monitor.bk2
videos\Bink_Altar.bk2
videos\Bink_ExtractionFacility.bk2
videos\Bink_Glyph.bk2
videos\Bink_Hellblazing.bk2
videos\Bink_MarshalingGround.bk2
videos\Bink_Mayhem.bk2
videos\Bink_PledgeRush.bk2
videos\Bink_Spire.bk2
videos\Bink_Survival.bk2
videos\Bink_Torment_Fraud.bk2
videos\HVS_Logo.bk2
videos\logo_deep_silver.bk2
videos\logo_volition.bk2
videos\HVS_Dance_Logo_360_720.bik
videos\logo_spike.bik
These binks are excluded now on bpk method.
Compression and decompression now works.