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Hello
is the method you use compatible with every Unity Engine games ?
DiskSpan GUI the method you used in the example can I use ?
13:41:15 - Selected ARC/DS method for Data1a-01.bin was: xtool:munity,lz4hc,l12+srep_new:1+4x4:lzma
13:41:15 - Selected ARC/DS method for Data1b-01.bin was: srep_new:1+4x4:lzma
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15:08:58 - Overall input size: 26.15 GB
15:08:58 - Overall output size: 10.13 GB (Ratio 38.74%)
15:08:58 - Overall conversion time: 01:27:33
I don't know how to use it, can I get help ?
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