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I know lolz is better. For testing, you should do this to see if it can be better with MTX, the speed of (de)compression. Lolz, however, you can't pack on old X86 machines. (The unpacking only, we leave it now.) While with DLZ yes. DLZ is more faster compared (data dependent case) to FreeArc internal lzma codec. Up to 2x speed.* (Without cu2 or cu3 and cm40/43 switches.) The compression rate is often better (1-2% to few percentage), even for smooth data. (DDS files has in up to 5-15%) This cm10 or cm00 no effecting or minimally in decompression speed. For the most extreme settings, the unpacking is slow, true. Compared to OGGRE, even 2* is still more faster.
This range from DDS files compression:
1. LOLZ (its probably best, without MSC!)
2. DLZ (no MSC)
3. MSC + FA's lzma or use "FA's lzma" compression replacement use this lzma part from DLZ
4. FA's lzma or any lzma1/2 compressor
*Note: This DDS/DXT datafiles decompression speed comparable the FA's internal LZMA compression. (uses lzma's only switches.) Minimally slower. This "DATA"-typed compressed data (This DLZ printed type to out from CMD window) comparable or barely faster than FA's lzma algo. More tests req. from old PC from comparison. (Using and find ~0.5-1GB test data.)**
**More DDS samples, any games resources, text, sounds/videos, exe/dll binaries or any more.
Extra questions: Original DLZ Package has been release originally in UPX'ed files??
Last edited by kj911; 12-07-2022 at 15:26.
Reason: infos corrigated
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