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Old 07-07-2022, 03:55
elit elit is offline
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Interesting, I should note that compression difference between different wav codecs is minimal. Also for me in the past, I found wavpack the best, It handle more formats(WAV/BWF/RF64, Sony Wave64, Apple CAF, Philips DSDIFF, and Sony DSF (all with no size limitations)), more modes(8, 16, 24, and 32-bit integer PCM; 32-bit float PCM; DSD audio; mono, stereo, and multichannel; sampling rates from 6 to 192 kHz (and non-standard rates)), RIFF chunks, is open source, does support STDIO which for me work unlike flac, which for some reason during decompression kept running past original size inflating to infinity(when used in FA with stdio mode).

However, flac is great too because is non-symetric so decompression is fast(although wavpack also seem to support asym. cmp.).

I wonder how this work, if xtool is able to use it on chunks when wav files are inside big game packs, that would be indeed very useful. In fact, I don't know what would be the point beyond that as we could then just use standalone codecs?

Last edited by elit; 07-07-2022 at 03:57.
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