L33THAKOR: Did you get a similar result for you too? Max. ~35-42MB size reductions?
Whats differences? 78732 packed 981MB vs. my ~1.07GB (1091MB) archive.
New results with original files (not unpacked the game streams files):
srep+oogre+lolz: 1 121 406kB
oggre+srep+lolz: 1 116 863kB
The streams files unpacked via SAAT tools to *.OGG files.
Compress srep:m3f:l64 only: 1 099 616 kB (with l32: 1 095 842kB)
LZMA2/d26/lp0/pb0 --> 1 080 775kB
CAB/LZX:21 --> 1 079 857kB (better than LZMA2, LOL. Use PowerArc 7.00 CL version.)
LOLZ: 1 077 415kB
The SAAT exported OGG files reimported to original fileformats, totally lossless!! New created files (AA, ADVERTS, more..) no difference than original ones.
Testing now lolz and oggre compress its *.OGG files.
oggre:s3: 1 008 556kB (crunched again use srep:l32 --> 1 006 685kB)
oggre:s3+lolz: 1 006 630kB (yes, very minimally better than srep-ed versions.)
Note: All srep compressions, use -m3f defaults switches.
Conclusions? Make packed archive with WinXP compatible decompressors, use LOLZ only. Get better ratio and x64 systems? Use oggre+srep+lolz methods. (or and use SAAT tools from recreating original streams files, after decompression.)
Alternative ways, testing now, use OGG rehuffing, with ~2-3% or higher, taken from input/compressed size savings from *.OGG files packing without OGGRE.