How to use (or better: how you can use)- 1. Run DSG in Developer Mode -> Go to "Game 1" tab -> Apply Patch XD3: ON -> Compress the game
- 2. Create patch files for all files which have changed
- - personaly I use ISXPM for this to create diff files, but you can also use the "Xdelta3 GUI" in TOOLS folder.
- 3. Compress the diff files with FA, 7Z or RAR while keeping the folder structure. Add the archive to records.ini and change the Delta record to last number (example: [Record1] = Main archive, [Record2] = patch archive, [Record3] = Delta)
- - Keeping the folder structure is important. Make sure old files and diff files are in the same folder after extracting.
- 4. Install with DSG -> Tools -> Unpacker. DSG will patch the files after extracting automatically.
This way is only sensible if you don't want to compress a game again after a patch came out.
That way I was doing in my tests months ago and it worked great. However, there could be a possible easier solution for all this