Quote:
Originally Posted by Razor12911
Crilayla
Supported games To be used by QuickBMS scripts...
Metal Gear Rising: Revengeance "data106.cpk"
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Maybe I'm doing someting wrong...but how can I use this on, for example,
Dragon Ball Xenoverse 2 .cpk files?
Using
-mxtool:crilayla works without error but does not expand at all. dbxv2.xlt generated with bms2xtl using cpk.bms script works (using -mxtool:dbxv2) and .cpk IS expanded. But I don't see how to use this external cpk_R1 plugin, nothing is expanded with crilayla.exe, crilayla.dll and xtool.ini in xtool path (I'm using xtool.ini from latest xtool, section name [crilayla]), maybe I'm missing something?
Thanks in advance,
regards