Quote:
Originally Posted by Cesar82
Try using percentage values from each Data file in the PctOfTotal parameter of the ISArcExtract function.
Example of equal percentages for 4 files (25% progress for each file).
Code:
if not ISArcExtract (0, 0.25, ExpandConstant('{src}\Data1.bin'), ExpandConstant('{app}'), '', false, '', '', ExpandConstant('{app}'), notPCFonFLY {PCFonFLY}) then break;
if not ISArcExtract (0, 0.25, ExpandConstant('{src}\Data2.bin'), ExpandConstant('{app}'), '', false, '', '', ExpandConstant('{app}'), notPCFonFLY {PCFonFLY}) then break;
if not ISArcExtract (0, 0.25, ExpandConstant('{src}\Data3.bin'), ExpandConstant('{app}'), '', false, '', '', ExpandConstant('{app}'), notPCFonFLY {PCFonFLY}) then break;
if not ISArcExtract (0, 0.25, ExpandConstant('{src}\Data4.bin'), ExpandConstant('{app}'), '', false, '', '', ExpandConstant('{app}'), notPCFonFLY {PCFonFLY}) then break;
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Friend is not what I want
It's the files inside .bin
Ex: compact the game in only one.bin file (setup-1.bin)
At the time of extracting the second progress bar runs file by Setup-1.Bin file
Bar 1 - Show Setup-1.Bin Extract
Bar 2 - Shows inside the setup-1.bin
understood
Amigo não é isto que quero
é os arquivos dentro do .bin
Ex: Compacto o jogo em somente um arquivo.bin (Setup-1.bin)
na hora de extrair a segunda barra de progresso correr arquivo por arquivo do Setup-1.bin
Barra 1 - mostra setup-1.bin extraindo
Barra 2 - mostra dentro do setup-1.bin
Entendeu