Update available
Changes
- removed leviathan codec restriction
Notes
Xtool can "actually" detect leviathan streams however the only way it can process them is if they are divisible by the block size used by the new oodle compressors which is 262144, if a stream decompressed size cannot be divided by this value leaving no remainder then no way of predicting the stream size (at least that I know of) is possible hence why plugins are the only ones that were allowed to use the leviathan codec.
If you are not satisfied with the results produced then find a way to make a plugin for proper support for that particular game.