Yes.... the game file has 'oo2core_6_win64.dll', so compression should support oodle 6 compression... It may give better ratio... I once tried using oodle6 but to complete 1.5% it took 3 hours.... I aborted it as it didn't seem to be any worth to me....
Quote:
Originally Posted by Jarmen_Kell
It seems "oo2rec" method will compress this game well. However, my 1st try after 32 hours and 8% of compression failed with an error! xD
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Show the summary screen of your compression.... If u have used DiskSpan from my compression then a file 'Conversion_ARC.log' will be created... It will show the summary....