With compression method:
[7] xZLib + SREP + LOLZ
Result is:
Input Size: 29.91 GB.
Output Size: 28.1 GB.
The game contains these two files:
oo2core_8_win64.dll
oo2net_8_win64.dll
I guess the only way to have a good compression ratio is to use
oodle method.
So, any tip to compress
Deathloop?
Thanks in advance!!