Quote:
Originally Posted by Masquerade
LEGO Worlds was one of the ones I tried unpacked and I got the same behaviour as the others.
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Just a small update, turns out that early beta builds of "LEGO Worlds" use the "Cinematoc" variant of the TCS engine (which doesn't require patching), however current versions utilise the "TFA" variant of the TCS engine (which require patching), which might explain why I wasn't able to find any differences in the executables.