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Old 01-08-2021, 13:05
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Quote:
Originally Posted by :( Sad8669 View Post
Code:
Method : xtool_crilayla+srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time : 2 Hours 21 Minutes 28 Seconds
Decompression Time : 9 Minutes 10 Seconds
Initial Size : 7.53 GB
Final Size : 2.43 GB
Ripped Files : Europe - Japanese Movies + JP Sound Files + Credit Video
Re-encoded : All Main Movies.
Code:
-----------------------
Movie File | Size : 2.02 GB                | Blocks/Offsets
-----------------------
opening_EU.usm   --->    3586646016 - 3776301631
opening_JP.usm    --->    3776303104 - 3965540352
da1050_JP.usm     --->    2699368448 - 3310075263
da1049_JP.usm      --->   1485172736 - 2097358367
da1001_JP.usm      --->   596582400 -  872960095
da1001_EU.usm    --->    298297344 - 596580511
da1001.usm           --->   4096 - 298295615
------------------------
Note : Game is tested and is playable, but before you start the match you must select the sound which you didn't rip out otherwise it will crash the game.


Tools Used + Thanks to : - QuickBms - HxD Hex Editor - Scaleform Encoder - VGMTool Box - Masquerade - panker1992 - Everyone


It seems that you have gotten the idea !!! interesting

i would like to see future repacks made this way, as i find it very resource wasting to have videos 30mbps and audio of the highest quality with no real reason
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows
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:( Sad8669 (01-08-2021)