Quote:
Originally Posted by L33THAK0R
UPDATE: It seems it was an error on my end after-all.
Has anyone else had issues with reflate & preflate regarding "The Saboteur"? I ran reflate for a good 14hrs prior, as a first test, but alas it was still stuck at the same spot. Just want to know if it's something on my end or just the title itself, as the "Odin Engine" is a custom game-engine only used for this title (I don't know if its a fork of something like UE3 or Source, I couldn't find any documentation on it, after a brief searching period), and I'm not sure how its game-data archives function.
|
Try using old xtool. Also use stdio instead of using $$arc$$s, it's faster. Also, srep+lolz+bpk makes bpk useless since any bink data will be put through srep and lolz.