Quote:
Originally Posted by :( Sad8669
Ok so i read the whole process, everything went smoothly.
Lets talk about RE8 specifically. Ripping the video outta the big file using HxD doesn't reduce its actual size.
Then what is the point?
Or does it decreases upon compressing?
Also why patch files back once ripped? they are optional anyway, or was that a reference for universal use?
|
I've tried and succeeded in encoding ripped videos with block information provided by panker with RE2 Remake (I don't have access to a database/list for RE2s archives), and I'm fairly confident the REEngine iteration used by RE8 also allows for this. Personally I'd offer the end-user the choice between lossless & lossy videos, which is where patching the original files back in would be beneficial. I'm fairly certain your final compressor of choice would be able to take advantage of the massive amount of blank data within the archive to achieve a smaller output.