Quote:
Originally Posted by HunterEmrah
Code:
F:\Games\Hitman 3\pack\test>HitmanExtractor extract "F:\Games\Hitman 3\pack\test\chunk0patch1.rpkg" output
Building file entry list...
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at HitmanExtractor.Program.BuildFileEntryList(BinaryReader binaryReader) in C:\Users\Lennard\source\repos\HitmanExtractor\Src\HitmanExtractor\Program.cs:line 154
at HitmanExtractor.Program.HandleArguments(String[] args) in C:\Users\Lennard\source\repos\HitmanExtractor\Src\HitmanExtractor\Program.cs:line 76
at HitmanExtractor.Program.Main(String[] args) in C:\Users\Lennard\source\repos\HitmanExtractor\Src\HitmanExtractor\Program.cs:line 50
F:\Games\Hitman 3\pack\test>pause
Press any key to continue . . .
chunk0patch1.rpkg is not extracting, but chunk2.rpkg extracted successfully.
Same with hitman3+lz4
chunk0patch1.rpkg ratio %100
chunk2.rpkg ratio %106
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perhaps that could be the reason the plugin I made is also producing weird results because its also based on the same program
Quote:
Originally Posted by Cesar82
If the frostbite3 link plugin is newer, it contains 2 extra files: fifa_dict and fifa_key.
The file "fifa_dict" from what I could see is used in the [Stream9] section and from what I understand XTool doesn't have dictionary support yet and you left commented out the [Stream9] section (maybe for that reason).
The file "fifa_key" is only mentioned in the [Stream5] section referring to FIFA 19.
The file "fifa_key" only needed next to XTool if using Xtool:mfifa19?
Are these files necessary to be together from XTool in decompression?
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fifa_key/fifa_dict in xtool are considered resource files and they are embedded along with the processed data meaning, if you use frostbite plugin, all its information (ini and its resources) are no longer needed for decompression.