Hello,
I have a small question regarding what to expect from Oodle rec.
I have compressed the main files of Sekiro: Shadows Die Twice using it, many thanks, however I was wondering if the files are meant to be precompressed into much larger sizes, such as how zlib precompression can make files more than 150% their original size!
Here is a snippet from my compression log:
Code:
Compressing 5 files, 12,138,901,881 bytes
Compressing Data2.bdt
Compressing Data4.bdt
Compressing Data3.bdt
Compressing Data1.bdt
Compressing Data5.bdt
Compressing 12,204,222,513 bytes with srep64
Please note I copied the oo2core_6_win64.dll from the game to my oodle folder in my compressor, and I am using the Kraken version.
My point is, the precompression hasn't seemed to make the files much larger. Does this mean there is an error with the process? I am only asking because previous to today, I have not compressed an Oodle game.
After SREP and LOLZ, the end archive is 9.6GB (from 11.3GB).