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Hello, thanks for reply @KaktoR
its too bad for that, oh well
can i ask something outside the topic?
Any recomendation for compression method that fast (not really using too much Resource) and can be splitted without rebuild the archive first?
currently im using
1. just simple arc with LZMA store compression. but the problem with this that i cant split it to multiple file that fit into disk..
2. Ultra arch with LZMA compression checked with disk-span for splicing the size of "data" archive. the problem with this, the thing need to rebuild main archive to be able for installing. so more time and space (tehnically you need double size for installing some game)..
any suggestion?
i'll verry grateful with any sugestion..
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