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Old 04-01-2020, 10:35
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Aarklash Legacy (938 MB)

**Note: I am changing this post as i have discovered the new tools in the CIUV3 post by Kaktor to be much more efficient than the old method i was using. Ultraarc is no longer needed to compress my games, instead i use the batch script for diskpan. your results may vary and will usullly go a lot slower if you dont use diskspan because UA has to compile all the files and process them before starting to build the archives whereas the newest ciu tools package with diskspan does not. Also please note, do not use msc with Aarklash legacy or else it -will- crash when installing due to the latest msc being unable to unpack .dds and .bmp files. use lolz instead. -Kitsune

Aarklash Legacy (938 MB)
Repack Name: Aarklash Legacy
Compression Methods used:
srep:m3f+lolz:dtb1:d192m:mtt1:mt4:mc1023
Media Ripped/Removed/Re-encoded: Nothing!
Original Installed Size: 3.4 GB
Original Repack Size: 1.67 GB
My Repacked Size: 938 MB
Compressed Output Size - 3.8gb -> 998 MB
Output file name

Data1.bin.001
Data2.bin.001

Compression Time and specifications of hardware used:
Quad Core @ 1300 ghz x4 - 12 GB RAM 4 GB Vram - 20-30 min
Decompression TIme: 4-5 Min on 2 cores, 2-5 minutes on 4+
Repack made with Diskspan <c> Razor12911 and CIUv3 3.0.0.0.u7 by Cesar82

*note 2: i recant the statement about using msc with lolz. if you are dealing with .dds files and .bmp files, do -not- use msc or the installer will crash when decompressing due to msc being unable to unpack/extract bmp and dds files! use lolz with srep insread.

note 3: ok, i need to backtrack a bit. msc DOES work on aarklash legacy but dont use it because some of the dds files will end up actually inflating larger than others causing the output files to be much larger. i still suggest using srep with lolz.
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