Quote:
Originally Posted by mausschieber
here the Original reg entry
Code:
Root: HKLM; Subkey: "SOFTWARE\Bethesda Softworks"; MinVersion: 0.0,5.0; Flags: uninsdeletekeyifempty
Root: HKLM; Subkey: "SOFTWARE\Bethesda Softworks\Fallout3"; ValueName: "Installed Path"; ValueType: String; ValueData: "{app}\"; MinVersion: 0.0,5.0; Flags: uninsdeletevalue uninsdeletekeyifempty
Root: HKLM; Subkey: "SOFTWARE\GOG.com\Games\1454315831"; ValueName: "buildId"; ValueType: String; ValueData: "50161452253096470"; MinVersion: 0.0,5.0; Flags: uninsdeletekey
Root: HKLM; Subkey: "SOFTWARE\GOG.com\Games\1454315831"; ValueName: "ver"; ValueType: String; ValueData: "1.7.0.3"; MinVersion: 0.0,5.0; Flags: uninsdeletekey
Root: HKLM; Subkey: "SOFTWARE\GOG.com\Games\1454315831"; ValueName: "lang_code"; ValueType: String; ValueData: "en-US"; MinVersion: 0.0,5.0; Flags: uninsdeletekey
Root: HKLM; Subkey: "SOFTWARE\GOG.com\Games\1454315831"; ValueName: "lang_old"; ValueType: String; ValueData: "en"; MinVersion: 0.0,5.0; Flags: uninsdeletekey
Root: HKLM; Subkey: "SOFTWARE\GOG.com\Games\1454315831"; ValueName: "osbit"; ValueType: String; ValueData: "neutral"; MinVersion: 0.0,5.0; Flags: uninsdeletekey
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It seems that I had configured in my script other registry keys that the GOG installer creates, which cause the aforementioned Launcher problem. Setting only the keys you wrote down works correctly.
Thanks for the help.