Quote:
Originally Posted by KaktoR
Final Fantasy XIII
Only US files (JP ripped)
xtool:zlib+srep+lzma
Code:
\white_data\sys\white_imgu.win32.bin
\white_data\sys\white_scru.win32.bin
\white_data\sys\white_scru.win32.sdat
\white_data\zone\*img.win32.bin
storing (wmp files)
Code:
\white_data\movie\*
rest of the files srep+lzma
23.6GB
|
Final Fantasy XIII
Only US files (JP ripped)
Code:
bpk+xZLib+srep:m3f+4x4:b128mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
16:12:39 - Starting Data1.bin.001 creation
17:52:20 - Finished Data1.bin.001 creation
Input: 29GB
Output: 21.4GB
PS: You have to rename *.wmp extension to *.bk2 extension to get BPK working. I just realized this by coincidence by seeing the bink2w32 file. The same goes to XIII-2 and LR (rename *.bin to *.bk2).