Quote:
Originally Posted by FitGirl
Why do you still want to use zstd, when people already posted results with SMALLER size and FASTER decompression with 4x4:lzma?
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Problem is why people still want to use zstd when games themselves are packed using oodle ??
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows
My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45.
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