Quote:
Originally Posted by Schabik
You have to add to function TranslateComponentName this line
Code:
'CM', 'COMPMAIN' : Result := CustomMessage('CompMain');
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already have
Quote:
Originally Posted by Schabik
Then to settings.ini cm:CM OR cm:COMPMAIN as the name for the component
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i have to say, "Main files" components doesn't associated with settings.ini, it's created in script.iss
Code:
//------------ GROUP 1 -------------------------------------
Component1.Name=cm:CompMain
Component1.Level=0
Component1.Exclusive=0
Component1.Checked=1
Component1.Enabled=0
Component2.Name=cm:CompLan
Component2.Level=0
Component2.Exclusive=0
Component2.Checked=1
Component2.Enabled=0
Component3.Name=cm:RU
Component3.File=lzl-selective-russian.bin
Component3.Size=688 mb
Component3.Level=1
Component3.Exclusive=1
Component3.Checked=1
Component3.Enabled=1
Component4.Name=cm:EN
Component4.File=lzl-selective-english.bin
Component4.Size=622 mb
Component4.Level=1
Component4.Exclusive=1
Component4.Checked=0
Component4.Enabled=1
//------------ GROUP 1 -------------------------------------
//------------ GROUP 2 -------------------------------------
Component5.Name=cm:CompBonus
Component5.Level=0
Component5.Checked=1
Component5.Enabled=1
Component6.Name=El Prez Edition Content
Component6.File=lzl-optional-bonus.bin
Component6.Size=0.474 GB
Component6.Level=1
Component6.Exclusive=0
Component6.Checked=1
Component6.Enabled=1
//------------ GROUP 2 -------------------------------------
anyway, i added Main files component in settings.ini, and now have screen like this (see the attachment)
Quote:
Originally Posted by Schabik
As an advice, try to translate the components names to other languages if the installer is multilang, it will be helpful for others who will use it to unpack the game
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that's what i am actually doing