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Old 27-02-2019, 03:10
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Quote:
Originally Posted by zirkhaki View Post
I know I should use that section, but I don't know what to put there
Just enter the path of AppxManifest.xml in the key Manifest#= of the [UWPGame] section.
If you are creating shortcuts, indicate which manifest ID corresponds to the executable in the [Executable#] section

Example (Registering only one manifest and one shortcut)
Code:
[UWPGame]
Manifest1#={app}\AppFiles\AppxManifest.xml

[Executable1]
Name=ORIGINAL
Icon={app}\AppFiles\Assets\Square44x44Logo.scale-400.png
ManifestID=1
Icon= key is opcional
Name= key using ORIGINAL will read the value in the AppxManifest.xml, but you can indicate the name for the shortcut.
ManifestID= key is the number of the registered file AppxManifest.xml
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The Following 3 Users Say Thank You to Cesar82 For This Useful Post:
mausschieber (27-02-2019), Simorq (27-02-2019), zirkhaki (27-02-2019)