Quote:
Originally Posted by doofoo24
i guess it will work on other games with zstd...
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As long as they have the necessary zstd headers for some zstd api functions to work because this is based completely on zstd functions, I didn't come up with custom functions like I did with oodle or workarounds or anything like that.
All should have the
0xfd2fb528 header, as a result. This shouldn't work on Mass Effect Andromeda because if I'm not mistake, that one has a header
0xfd2fb526 and I think different functions existed for that version.