Metal Gear Solid V - The Phantom Pain
v1.11
Code:
XTool:t75p,c128m:zlib+srep:m3f+4x4:b128mb:lzma:ultra:128m:bt4:fb273:lc8:mc1000000
15:46:46 - Start unpacking of game archives...
16:20:06 - Finished unpacking of game archives...
16:20:06 - Starting Data1.bin.001 creation
19:06:21 - Finished Data1.bin.001 creation
Original size: 30.610g
Compressed size: 13.576g
Code:
+lolz:d64m:mtt1:mt4
21:43:17 - Starting Data1.bin.001 creation
2:56:50 - Finished Data1.bin.001 creation
Original size: 30.610g
Compressed size: 12.742g
Code:
Unpacking of game archives
"%choice%\MGSV_QAR_Tool" "%choice%\master\0\00.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\0\01.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\1\MGSVTUPDATEV0110\0\00.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\1\MGSVTUPDATEV0110\0\01.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\chunk0.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\chunk1.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\chunk2.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\chunk3.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\chunk4.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\data1.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\texture0.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\texture1.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\texture2.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\texture3.dat" -r
"%choice%\MGSV_QAR_Tool" "%choice%\master\texture4.dat" -r
if exist "%choice%\mgo\chunk0.dat" (
"%choice%\MGSV_QAR_Tool" "%choice%\mgo\chunk0.dat" -r
)
if exist "%choice%\mgo\texture0.dat" (
"%choice%\MGSV_QAR_Tool" "%choice%\mgo\texture0.dat" -r
)
Probably you get more out of it with lolz and ww2ogg (I don't have checked .wem files yet) and convert ogg back to original after unpacking.
I will test with lolz and report back soon.