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Old 07-11-2018, 09:33
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Kitsune1982 Kitsune1982 is offline
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Agarest Generations of War 2 GOG

compression method used:

movies: srep:m3f+4x4:b128mb:lzma:ultra:64m:bt4:fb273:lc8:m c1000000
all other files: xZlib+srep:m3f+4x4:b128mb:lzma:ultra:64m:bt4:fb273 :lc8:mc1000000+msc+lolz:mt1:d256m:mc1023

total compression time: 30 minutes
install time=10 minutes

created files
wolfpaw-1.bin.001
wolfpaw-2.bin.001
wolfpaw-3.bin.001

uncompressed size: 6.06 gb
compressed size: 5.12 gb

*note: the reason i use wolfpaw-#. is because i wanted my repack filenames to be unique, plus my selfrun and founded repacker name title is 'Wolfpaw Gaming Studios Repacks'. I even made a splash for it ^^ some of the other repackers who i will not list names of due to forum rules use unique naming schemes also. just wanted to be original and different
also, following a recommendation from another forum user, I split my game repack temp files into several folders and place the files there, since certain file types compress better than others, then encode each folder with diskspan seperately, then rename the files according. for example, i put the agarest generations of war WMV movies in a folder by itself with the folder structure retained. eg, c:\games\agarest generations of war 2\s16\ s16 being the folder the videos are stored in, then compress the movies seperate from the other file types. I then change the name of the output file for that video folder to wolfpaw-1.bin.001. then rename the files generated from the folder with the compressed .bra files in it to wolfpaw-2.bin.001 and wolfpaw-3.bin.001 respectively.*

PSA: I use 3 different types of compression methods because i have my game repack temp files split up into several folders to both cut down on compression time and also to single out files in the install that are not compressed well by some of the methods yet compress well with others. for instance, i use lzma on the movie files and i use msc+lolz on the .bra files since they contain raw data and DDS textures. i should have specifed in my post that i have multiple diskpan batch commands save for each folder or 'D' <for disk> i am compressing

also, K4mikaZe, i fixed my post. i had a few typos in my compression methods. the post is fixed now ^^

** also, warning for all of you who use diskspan's batch script and or UA 2.9.0.0 Final: msc or media streams compressor, has a rare but random glitch when compressing/deinterleaving mp3 and some dds files, especially if they're in a for the most part non-accessible packed container, such as agarest's .bra files - though you can extract Agarest GoW 1 .bra files with quickbms, though some games wont extract with it. - the glitch is that when installing a game you made with CIU, whether you're unpacking the files made with diskspan or UA, some files will cause the installer to halt. no errors, no crashing, it will just stop installing but will not give any indication anythings wrong. i've had this happen with 2 games so far, syberia 1 and agarest generations of war 2. syberia 1 had 1 mp3 that glitched up with MSC and the installer just stopped processing and 'hung' on that one particular file, mphone3.mp3. Agarest GoW 2 halted on s19.bra which was a 73 mb file and the installer stopped processing and hung on that one file. i have only encountered this error with these 2 games so far, and only with this compressor. for GoW 2, what i did was i moved the s19.bra file into a seperate folder to be repacked as msc did not have any issues with the other files for some weird reason. then on the last folder i didnt use MSC. will report back when compression finishes and i will report if it froze or not. **

*** Post Edit
Confirmed. it was the MSC compressor. I tried moving the s19.bra file and a few others to a seperate folder then recompressed it without using MSC and the install went flawlessly. so watch out for certain files/file types. Theres no way to tell if a file will or will not be compatible with MSC, its just trial and error. ***

Last edited by Kitsune1982; 07-11-2018 at 14:06.
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