Quote:
Originally Posted by KaktoR
Middle-Earth: Shadow of War
One language, without HD/4K Packs
*.arch06 => oodle(ZTool)+srep+lzma
*.vib => m0
all other files => srep+lzma
Note: *.vib files are bk2 files, but some files give unpack error if you use BPK on them (I wasn't in the mood to test file by file and sort out the faulty ones). If you do this you could save about ~2GB for sure.
92.8GB => 53.8GB
Time:
Code:
16:15:53 - Starting Data1.bin.001 creation
3:13:01 - Finished Data1.bin.001 creation
3:13:03 - Starting Data2.bin.001 creation
3:20:28 - Finished Data2.bin.001 creation
3:20:32 - Starting Data3.bin.001 creation
3:25:44 - Finished Data3.bin.001 creation
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Edit: You will get 52.3GB with BPK on *.vib files (rename them to *.bk2). Just make sure to exclude the 1kb files, they give unpack error.