Quote:
Originally Posted by KaktoR
I'm talking about texture files. They are compressed somehow (and it's not zlib, 100%). I must unpack them to compress them properly, no problem, but I must compress them back afterwards with compressor they use to original state or at least near original to patch them.
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B.A.E. - Bethesda Archive Extractor v0.10. from nexus and then use the razor12911 injector so that Fg can make the best compression in the world sory my bad english