Quote:
Originally Posted by JustFun
Hehe, I like the post ID of the Forza Horizon 3 method posted by Kaktor, #666 lmao
|
Halo Wars 2
*.bk2 => bpk
ztool+srep+lzma2 (why ztool? xtool just crash, in FH3 it workes w/o probs, in HW2 it doesn't work lol, don't understand)
Code:
*.xmb
data\db\aidata\aidata.pkg
data\db\input\inputdata.pkg
data\db\lists\lists.pkg
data\db\placementrules\placement.pkg
data\db\sounddata\sounddata.pkg
data\db\tactics\tactics.pkg
data\db\text\brazilian_portugese\localisation.pkg
data\db\text\chinese_simplified\localisation.pkg
data\db\text\chinese_traditional\localisation.pkg
data\db\text\english\localisation.pkg
data\db\text\french\localisation.pkg
data\db\text\german\localisation.pkg
data\db\text\italian\localisation.pkg
data\db\text\japanese\localisation.pkg
data\db\text\korean\localisation.pkg
data\db\text\latam_spanish\localisation.pkg
data\db\text\polish\localisation.pkg
data\db\text\russian\localisation.pkg
data\db\text\spanish\localisation.pkg
data\db\triggerscripts\firefight\firefight_triggerscripts.pkg
data\db\triggerscripts\triggerscripts.pkg
data\dlc2\pack1\units\unsc\rostermode\aerial\rm_nightingale_laststand\rm_nightingale_laststand.pkg
data\dlc3\pack1\units\covenant\rostermode\vehicles\rm_locust_laststand\rm_locust_laststand.pkg
data\episode2\pack1\units\covenant\rostermode\aerial\rm_blisterback_guard\rm_blisterback_guard.pkg
data\episode2\pack1\units\covenant\rostermode\structure\rushbeacon_01\rushbeacon_01.pkg
data\episode2\pack1\units\covenant\rostermode\vehicles\rm_wraith_fear\rm_wraith_fear.pkg
data\fonts\fonts.pkg
data\hook\markers\marker_objective_primary_arrow_01\marker_objective_primary_arrow_01.pkg
data\roster\rosterdata.pkg
data\rsrc\pickup\codex_01\codex_01.pkg
data\scenarios\rostermode\design\rm_evenflowart\rm_evenflowart.pkg
data\scenarios\rostermode\design\rm_evenflowart\rm_evenflowart_data_0.pkg
data\scenarios\rostermode\design\rm_evenflowart\rm_evenflowart_textures_0.pkg
data\scenarios\rostermode\design\rm_evenflownight\rm_evenflownight.pkg
data\scenarios\rostermode\design\rm_evenflownight\rm_evenflownight_data_0.pkg
data\scenarios\rostermode\design\rm_evenflownight\rm_evenflownight_textures_0.pkg
data\scenarios\rostermode\design\rm_evenflow_desert\rm_evenflow_desert.pkg
data\scenarios\rostermode\design\rm_evenflow_desert\rm_evenflow_desert_data_0.pkg
data\scenarios\rostermode\design\rm_evenflow_desert\rm_evenflow_desert_textures_0.pkg
data\scenarios\singleplayer\design\ep02_m01\ep02_m01.pkg
data\scenarios\singleplayer\design\ep02_m01\ep02_m01_data_0.pkg
data\scenarios\singleplayer\design\ep02_m01\ep02_m01_textures_0.pkg
data\scenarios\singleplayer\design\ep02_m02\ep02_m02.pkg
data\scenarios\singleplayer\design\ep02_m02\ep02_m02_data_0.pkg
data\scenarios\singleplayer\design\ep02_m02\ep02_m02_textures_0.pkg
data\scenarios\singleplayer\design\ep02_m04\ep02_m04.pkg
data\scenarios\singleplayer\design\ep02_m04\ep02_m04_data_0.pkg
data\scenarios\singleplayer\design\ep02_m05\ep02_m05.pkg
data\scenarios\singleplayer\design\ep02_m05\ep02_m05_data_0.pkg
data\scenarios\singleplayer\design\ep02_m05\ep02_m05_textures_0.pkg
data\scenarios\singleplayer\design\m0_prologue\m0_prologue.pkg
data\scenarios\singleplayer\design\m0_prologue\m0_prologue_data_0.pkg
data\scenarios\singleplayer\design\m0_prologue\m0_prologue_textures_0.pkg
data\scenarios\singleplayer\design\m1_attack_decimus\m1_attack_decimus.pkg
data\scenarios\singleplayer\design\m1_attack_decimus\m1_attack_decimus_data_0.pkg
data\scenarios\singleplayer\design\m2_elite_ambush\m2_elite_ambush.pkg
data\scenarios\singleplayer\design\m2_elite_ambush\m2_elite_ambush_data_0.pkg
data\scenarios\singleplayer\design\m3_the_cartographer\m3_the_cartographer.pkg
data\scenarios\singleplayer\design\m3_the_cartographer\m3_the_cartographer_data_0.pkg
data\scenarios\singleplayer\design\m4_destroy_portals\m4_destroy_portals.pkg
data\scenarios\singleplayer\design\m4_destroy_portals\m4_destroy_portals_data_0.pkg
data\scenarios\singleplayer\design\m5_tower_defense\m5_tower_defense.pkg
data\scenarios\singleplayer\design\m5_tower_defense\m5_tower_defense_data_0.pkg
data\scenarios\singleplayer\design\m5_tower_defense\m5_tower_defense_textures_0.pkg
data\scenarios\singleplayer\design\m6_stealthy_spartans\m6_stealthy_spartans.pkg
data\scenarios\singleplayer\design\m6_stealthy_spartans\m6_stealthy_spartans_data_0.pkg
data\scenarios\singleplayer\design\m7_get_on_the_halo\m7_get_on_the_halo.pkg
data\scenarios\singleplayer\design\m7_get_on_the_halo\m7_get_on_the_halo_data_0.pkg
data\scenarios\singleplayer\design\m7_get_on_the_halo\m7_get_on_the_halo_textures_0.pkg
data\scenarios\singleplayer\design\m8_halo_battle\m8_halo_battle.pkg
data\scenarios\singleplayer\design\m8_halo_battle\m8_halo_battle_data_0.pkg
data\scenarios\singleplayer\design\m8_halo_battle\m8_halo_battle_textures_0.pkg
data\scenarios\singleplayer\design\tut_standalone\tut_standalone_data_0.pkg
data\scenarios\skirmish\design\ep02_m03\ep02_m03.pkg
data\scenarios\skirmish\design\ep02_m03\ep02_m03_data_0.pkg
data\scenarios\skirmish\design\ep02_m03\ep02_m03_textures_0.pkg
data\scenarios\skirmish\design\ff_stopthesignal\ff_stopthesignal.pkg
data\scenarios\skirmish\design\ff_stopthesignal\ff_stopthesignal_data_1.pkg
data\scenarios\skirmish\design\ff_stopthesignal\ff_stopthesignal_textures_0.pkg
data\scenarios\skirmish\design\firefight_5lane\firefight_5lane.pkg
data\scenarios\skirmish\design\firefight_5lane\firefight_5lane_data_0.pkg
data\scenarios\skirmish\design\firefight_5lane_large\firefight_5lane_large.pkg
data\scenarios\skirmish\design\firefight_5lane_large\firefight_5lane_large_data_0.pkg
data\scenarios\skirmish\design\mc_enforcervalley\mc_enforcervalley.pkg
data\scenarios\skirmish\design\mc_enforcervalley\mc_enforcervalley_data_0.pkg
data\scenarios\skirmish\design\mc_stopthesignal\mc_stopthesignal.pkg
data\scenarios\skirmish\design\mc_stopthesignal\mc_stopthesignal_data_0.pkg
data\scenarios\skirmish\design\mc_stopthesignalfirefight\mc_stopthesignalfirefight.pkg
data\scenarios\skirmish\design\mc_stopthesignalfirefight\mc_stopthesignalfirefight_data_0.pkg
data\scenarios\skirmish\design\mp_boneyard\mp_boneyard.pkg
data\scenarios\skirmish\design\mp_boneyard\mp_boneyard_data_0.pkg
data\scenarios\skirmish\design\mp_bridges\mp_bridges.pkg
data\scenarios\skirmish\design\mp_bridges\mp_bridges_data_0.pkg
data\scenarios\skirmish\design\mp_bridges\mp_bridges_textures_0.pkg
data\scenarios\skirmish\design\mp_caldera\mp_caldera.pkg
data\scenarios\skirmish\design\mp_caldera\mp_caldera_data_0.pkg
data\scenarios\skirmish\design\mp_caldera\mp_caldera_textures_0.pkg
data\scenarios\skirmish\design\mp_eagle\mp_eagle.pkg
data\scenarios\skirmish\design\mp_eagle\mp_eagle_data_0.pkg
data\scenarios\skirmish\design\mp_eagle\mp_eagle_textures_0.pkg
data\scenarios\skirmish\design\mp_fracture\mp_fracture.pkg
data\scenarios\skirmish\design\mp_fracture\mp_fracture_data_0.pkg
data\scenarios\skirmish\design\mp_razorblade\mp_razorblade.pkg
data\scenarios\skirmish\design\mp_razorblade\mp_razorblade_data_0.pkg
data\scenarios\skirmish\design\mp_ricochet\mp_ricochet.pkg
data\scenarios\skirmish\design\mp_ricochet\mp_ricochet_data_0.pkg
data\scenarios\skirmish\design\mp_veteran\mp_veteran.pkg
data\scenarios\skirmish\design\mp_veteran\mp_veteran_data_0.pkg
data\scenarios\skirmish\design\vallhalla\vallhalla.pkg
data\scenarios\skirmish\design\vallhalla\vallhalla_data_0.pkg
data\startup\leader_anders.pkg
data\startup\leader_arbiter.pkg
data\startup\leader_atriox.pkg
data\startup\leader_campaign_enemy.pkg
data\startup\leader_corruptbrute.pkg
data\startup\leader_cutter.pkg
data\startup\leader_decimus.pkg
data\startup\leader_dlc4_leader.pkg
data\startup\leader_dlc4_sp_enemy.pkg
data\startup\leader_ep2_sp_leader_m1y2y3.pkg
data\startup\leader_ep2_sp_leader_m4y5.pkg
data\startup\leader_flood_ai_enemy.pkg
data\startup\leader_forge.pkg
data\startup\leader_gruntgeneral.pkg
data\startup\leader_isabel.pkg
data\startup\leader_johnson.pkg
data\startup\leader_kinsano.pkg
data\startup\leader_leaderjerome.pkg
data\startup\leader_lekgolo.pkg
data\startup\leader_serina.pkg
data\startup\leader_shipmaster.pkg
data\startup\leader_sp_mission3.pkg
data\startup\leader_unbreakablebrute.pkg
data\startup\leader_unsc_single_player.pkg
data\startup\renderstart.pkg
data\system\marker\highlight_01\highlight_01.pkg
data\ui\ui_common_resident.pkg
data\ui\ui_frontend_resident.pkg
data\ui\ui_hud_resident.pkg
data\ui\ui_loading_resident.pkg
data\ui\ui_roster_resident.pkg
data\units\covenant\allstructures_0.pkg
data\units\covenant\allunits_0.pkg
data\units\covenant\rostermode\infantry\rm_atriox_rush\rm_atriox_rush.pkg
data\units\covenant\rostermode\infantry\rm_bruteleader_blast\rm_bruteleader_blast.pkg
data\units\covenant\rostermode\infantry\rm_brute_siphon\rm_brute_siphon.pkg
data\units\covenant\rostermode\infantry\rm_brute_warlord_siphon\rm_brute_warlord_siphon.pkg
data\units\covenant\rostermode\infantry\rm_elite_honour_guard_cloak\rm_elite_honour_guard_cloak.pkg
data\units\covenant\rostermode\infantry\rm_elite_ranger_rush\rm_elite_ranger_rush.pkg
data\units\covenant\rostermode\infantry\rm_grunt_blast\rm_grunt_blast.pkg
data\units\covenant\rostermode\infantry\rm_grunt_rush\rm_grunt_rush.pkg
data\units\covenant\rostermode\infantry\rm_grunt_siphon\rm_grunt_siphon.pkg
data\units\covenant\rostermode\infantry\rm_hunter_guard\rm_hunter_guard.pkg
data\units\covenant\rostermode\infantry\rm_jumppackbrute_blast01\rm_jumppackbrute_blast01.pkg
data\units\covenant\rostermode\infantry\rm_stormgrunt_blast01\rm_stormgrunt_blast01.pkg
data\units\covenant\rostermode\infantry\rm_suicide_brute01\rm_suicide_brute01.pkg
data\units\covenant\rostermode\vehicles\rm_banshee_blast\rm_banshee_blast.pkg
data\units\covenant\rostermode\vehicles\rm_blisterback_evac\rm_blisterback_evac.pkg
data\units\covenant\rostermode\vehicles\rm_blisterback_last_stand\rm_blisterback_last_stand.pkg
data\units\covenant\rostermode\vehicles\rm_chopper_fear\rm_chopper_fear.pkg
data\units\covenant\rostermode\vehicles\rm_locust_siphon\rm_locust_siphon.pkg
data\units\covenant\rostermode\vehicles\rm_marauder_cloak\rm_marauder_cloak.pkg
data\units\covenant\rostermode\vehicles\rm_marauder_rally\rm_marauder_rally.pkg
data\units\covenant\rostermode\vehicles\rm_reaver_cloak\rm_reaver_cloak.pkg
data\units\covenant\rostermode\vehicles\rm_wraith_guard\rm_wraith_guard.pkg
data\units\flood\allstructures_0.pkg
data\units\flood\allunits_0.pkg
data\units\forerunner\allunits_0.pkg
data\units\smallprotos.pkg
data\units\smallprotosroster.pkg
data\units\unsc\allstructures_0.pkg
data\units\unsc\allunits_0.pkg
data\units\unsc\flags\rally_flag_01\rally_flag_01.pkg
data\units\unsc\flags\rally_flag_global_01\rally_flag_global_01.pkg
data\units\unsc\flags\rally_flag_roster_01\rally_flag_roster_01.pkg
data\units\unsc\rostermode\aerial\rm_hornet_laststand\rm_hornet_laststand.pkg
data\units\unsc\rostermode\infantry\rm_cyclops_reflect\rm_cyclops_reflect.pkg
data\units\unsc\rostermode\infantry\rm_femalemarine_siphon\rm_femalemarine_siphon.pkg
data\units\unsc\rostermode\infantry\rm_hellbringer_blast\rm_hellbringer_blast.pkg
data\units\unsc\rostermode\infantry\rm_marine_guard\rm_marine_guard.pkg
data\units\unsc\rostermode\infantry\rm_marine_siphon\rm_marine_siphon.pkg
data\units\unsc\rostermode\infantry\rm_spartan_alice_reflect\rm_spartan_alice_reflect.pkg
data\units\unsc\rostermode\infantry\rm_spartan_douglas_rally\rm_spartan_douglas_rally.pkg
data\units\unsc\rostermode\infantry\rm_spartan_jerome_guard\rm_spartan_jerome_guard.pkg
data\units\unsc\rostermode\vehicles\rm_forgehog_rally\rm_forgehog_rally.pkg
data\units\unsc\rostermode\vehicles\rm_jackrabbit_blast\rm_jackrabbit_blast.pkg
data\units\unsc\rostermode\vehicles\rm_kodiak_cloak\rm_kodiak_cloak.pkg
data\units\unsc\rostermode\vehicles\rm_scorpion_fear\rm_scorpion_fear.pkg
data\units\unsc\rostermode\vehicles\rm_warthog_guard\rm_warthog_guard.pkg
data\units\unsc\rostermode\vehicles\rm_warthog_laststand\rm_warthog_laststand.pkg
data\units\unsc\rostermode\vehicles\rm_wolverine_rush\rm_wolverine_rush.pkg
data\vfx\rmvfx\pickups\rmenergypickupdeath.pkg
data\vfx\rmvfx\powers\rmblasthammer.pkg
data\vfx\rmvfx\powers\rmstununit.pkg
data\vfx\rmvfx\powers\rmvortex.pkg
data\vfx\rmvfx\rmunitspawnlegendary.pkg
data\vfx\rmvfx\rmunitspawnrare.pkg
data\vfx\rmvfx\rmunitspawnuncommon.pkg
data\video\video.pkg
*.ddx => srep+lolz
all other files => srep+lzma2
You're able to save much more space with lolz/lzma, but it tooks forever
48GB => 20.9GB