Quote:
Originally Posted by doofoo24
i think it may be better for Razor12911 if he develop the tool separately like pzlib/plz4/pzstd/plzo for games...
less of a headache 
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How exactly is that less headache? This way at least he can re-use a lot of same code/routines for each compressor instead of duplicating and maintaining separate projects with a lot of same code.