Quote:
Originally Posted by elit
I dont know if you want to go this route, but the way I did my tests when developing lz4 packer for "Raiders of the Broken Planet" game was that I used both original and self-modified quickbms script for unpacking game archive first. I unpacked thus twice - for each.
In modified script only difference was that I disabled decompression by taking out "comtype" command and used "log" instead of "clog" to dump files raw & compressed.
So I had both compressed and decompressed individual files from archive. Then it was only matter of finding right/best cmp settings through hex editor and binary comparison(first on few files and then all) to get best setting. And even wrong(but close) settings were still compatible with 80%+ of all archive.
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So by saying all that what were you trying to say by this "I dont know if you want to go this route" ? That Razor should find the correct parameters ? I don't think he has that much of an interest in far cry 5 or wants to waste time doing all that.