Quote:
Originally Posted by dbongz94
hello.
am new to pzlib and i have totally no idea how it works
can someone explain to me step by step on how i compress files using pzlib
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pzlib can't be used to compress all games, you must have to play with new settings new compressors, precompressors, filters etc etc
pZLib
Pre-ZLIB (pzlib)
This program detects and unpack zlib streams for a certain input (like precomp)
giving you an option to apply a stronger compression such as LZMA.
This only detects zlib streams compressed using default and maximum level
which have headers. (It doesn't detect headerless)
Usage:
pZLib encode/decode [options] inputfile -o outputfile
inputfile/outputfile can be specified as "-" for stdin/stdout
Options:
-t#: Number of threads to use (maximum = 8 )
-t#p: (default = 50) Percentage of threads to use
-v: Verification so that restoration keeps CRC the same
-ai: Prints out additional information
Note:
Input and/or Output can be "-" to signal stdin and/or stdout usage.
Multi threading only works during restoration.
Freearc usage example included
Example:
pzlib encode $$arcdatafile$$.tmp -o $$arcpackedfile$$.tmp