Quote:
Originally Posted by ShivShubh
Yes it is, .xxx, .umap, .upk, .tfc are an easy indicators of Unreal Engine 3 game.
More like, he doesn't really care. He has other high priority stuffs to do in his life. Also this tool was originally made for BINK 1 so there's more support to BINK 1 videos than BINK 2.
There's nothing you can do, add -i2 switch to the Arc command and see where the compression stops (at which file), once you know it, just remove that file from BPK compression and compress the rest. You have to keep removing the bink videos that throws error until you are left with the ones that BPK can process.
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Thanks @ShivShub i might try this
i was thinking too i removed many files and its working but now i am trying to catch the culprit
half done its mess with bink 2
Anyways Thanks again