This Little Code might be helpful to beginners(I am also the beginner

)
Hope you will found it helpful, Any suggestions are always welcome
Code:
By Compressing Unreal Engine Files for e.g .tfc, .upk, .umap etc etc
I have found that by using uelr+srep64+lolz given me the compression rate was slightly strong than using uelr+srep+lolz
Note: srep options were -m3f -ia- -l512 compressed 1289kb-->848kb
srep64 options were -m3f -ia- -l512 compressed 1289kb-->846kb
So my opinion is to use uelr+srep64( -m3f -ia- -l512 )+lolz on these unreal engine files
On Compressing sound .pck files compression rate was slightly great using srep64+lolz than using srep+lolz
Note: srep options were -m3f -ia- -l512 56.5mb-->48.6mb(1kb increased as compared to srep64)
srep64 options were -m3f -ia- -l512 56.5mb-->48.6mb
srep64 options were -m5f -ia- -l512 56.5mb-->48.5mb
srep64 options( without -ia- ) were -m5f -l512 56.5mb--> 48.6(9kb decreased as compared to srep64(48.6mb)
So my opinion is to use srep64( -m5f -ia- -l512 )+lolz on these .pck sound files
On compressing sound .pck files compression was awesomely fast by using srep64+lzma:ultra(but 2mb increase in file that i used to compress) than using srep64+lolz(slow compression), i think lzma is doing better in .pck files
On compressing .forge files with afr+srep64+lolz taken much time(headache) than using afr+srep64+lzma:ultra(fast compression but about 187mb in increase in file that i used to compress
NOTE: My file size was 1.91GB
As far as i know now i have tested a 35,264kb .forge file and the compression test was this:
by using afr+srep(options)+lolz Based on srep(options) there was slight changing in compression
by using afr+srep64(options)+lolz Based on srep64(options) there was also slight changing in compression
{options of srep} using srep(-m3f -ia- -l512) compression was from 35,264kb-->10,397kb
using srep(-m5f -ia- -l512) compression was from 35,264kb-->10,463kb
but if we use srep(-m3f -l512) compression will be from 35, 264kb-->10,398kb (1kb increased without using -ia-)
but if we use srep(-m5f -l512) compression will be from 35, 264kb-->10,464kb (1kb increased without using -ia-)
{options of srep64} using srep64(-m3f -ia- -l512) compression was from 35,264kb-->10,400kb
using srep64(-m5f -ia- -l512) compression was from 35,264kb-->10,458kb
but if we use srep64(-m3f -l512) compression will be from 35, 264kb-->10,401kb (1kb increased without using -ia-)
but if we use srep64(-m5f -l512) compression will be from 35, 264kb-->10,459kb (1kb increased without using -ia-)
At last i think for .forge files it's good to use srep(-m3f -ia- l512) but it may differ from time to time