Here is a BETA version to test it. I have tested 2 games and a "TestSet" until now, compression/decompression was fine.
Code:
UltraARC R4 BETA
- Added bpk (binkpack)
> For .bik and .bk2 files
- Added DLZ
> For .dds files
- Added OGGRE
> For .ogg files
All of them are only for MASK method.
Groups are defined as followed:
$binkpack=BPK
$ddspack=SRDLZ
$oggre=OGGRE
Maybe i add uelr too, but have no game right now to test it.
lolz... well...
What you should do when testing: include binkpack/dlz/oggre in your setup.
It's compatible with CIU and ASIS so far.
Have fun